Time Guides
New Player Time Guides
In an effort to help new players get oriented to the game I wanted to provide a basic time guide. The following information is aggregated data that is an approximate average of the times at each respective distance. There are a few distances that are not here, but this will get you started.
A few things that you should know before you get started is that most horses will improve as they age and after their first race. Training times are impacted by a number of factors, including the fitness of the horse, number of recent races, and time since most recent race or public work.
Time Chart
1000m |
1200m |
1400m |
1600m |
2000m |
2400m |
2850m |
3200m |
60.7 |
72.83 |
85.79 |
98.35 |
123.81 |
151.5 |
180.74 |
204.23 |
Conclusion
As you can see, the rule of 12s per furlong (200m) is generally acceptable for the shorter distances and provides a good starting point for a new player. The more advanced trainers will use the premium features on the site, which includes average winning time (per distance) and a page that allows the trainer to explore their top training times by age group.